The first category that you encounter in the opened window is Render Devices, which lists the available devices for rendering, i.e. The default settings of AMD Radeon™ ProRender in Live Home 3D for Mac. Below you will find an explanation of all the settings and their purposes, and at the end of the article we offer several setting options you can use for different cases. Note that most of the default rendering settings do not require changing, unless you need to change them to render a complex scene or because you are trying to achieve a particular result (for example, highly-detailed renderings). Let’s begin breaking down the settings available in the opened window. To start using the rendering engine, select File > Render with Radeon™ ProRender in the main menu. If you haven’t yet unlocked the Pro features, you can still render images, but at lower resolutions. This article is meant to help you understand how to render with AMD Radeon™ ProRender in Live Home 3D.īefore diving into this article, we recommend you familiarize yourself with our guide on how to work with lighting in Live Home 3D, as it will instruct you how to set up the perfect lighting for your renderings.Īlso note that the full scope of functionality described in this article is available solely in Live Home 3D with unlocked Pro features. However, in order to get stunningly realistic results, first you need to understand the settings of the rendering engine and which ones you should use to achieve the desired image. This rendering engine creates accurate lighting and material renders with the help of path-tracing algorithms. The procedure to export objects is described in the Exporting a 3D Model section.Live Home 3D for Mac provides its users with the ability to export highly realistic 3D views with the help of Radeon™ ProRender-a physically-based rendering engine. You should then import the edited model to your project. Export it as a 3D model in the SketchUp format. There is an alternative way to edit an object. This will reduce the number of unique objects in the project keeping the program performance at a higher level. If a project contains multiple copies of an object that should be modified in the same way, edit one copy and duplicate it in the project. For that reason, don't send an object back to the project if you haven't edited it. In order to edit a window, door or staircase, you should convert the object to Furniture in the Type and Representation dialog, edit it, and then restore the original type.Īfter opening an object in Trimble SketchUp™ and getting it back to your project, the program will treat such an object as a new unique one even if you didn't edit it. Note that the editing is possible only when an object has the Furniture type. Click Finish in Live Home 3D to replace the original object with its edited version.Choose File > Save in the menu of Trimble SketchUp™.Modify the object in Trimble SketchUp™.Right-click on an object and choose Edit in Trimble SketchUp™….The functionality described in this section is only available in the Pro edition. You should install this software on your computer (editing with the online version is not supported). Objects from the standard library and imported objects can be edited in Trimble SketchUp™. Working with Objects Editing Objects in Trimble SketchUp™
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |